141 lines
4.1 KiB
JavaScript
141 lines
4.1 KiB
JavaScript
import "./style.scss";
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import "./style-cards.css";
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import Alpine from "alpinejs";
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// import 'bootstrap/dist/js/bootstrap'
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Alpine.store('global', {
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cardsToSolve: []
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})
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Alpine.data("playingCardsPreview", () => ({
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testing: true
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}));
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Alpine.data("cardsInputForm", () => ({
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// "constants" for validation etc
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nonAlphaNumRegEx: /[\W_]+/g,
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suits: [],
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ranks: [],
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deck: [],
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minCards: 34,
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stockCount: 24,
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peaksCount: 28,
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onInit() {
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this.suits = "CDHS".split("");
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this.ranks = "A23456789TJQK".split("");
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this.deck = this.suits.flatMap((suit) => {
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return this.ranks.map((cval) => {
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return cval + suit;
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});
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});
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console.log(this.deck.join(", "));
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console.log(`deck size: ${this.deck.length}`);
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},
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// input validation
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inputValue: "",
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validCards: [],
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dupedCards: [],
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invalidCards: [],
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validMessages: [],
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invalidMessages: [],
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cardsToSolve: [],
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get isFormValid() {
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return this.isValidCardsLengthInRange && this.invalidMessages.length === 0;
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},
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get isValidCardsLengthTooSmall() {
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return this.validCards.length < this.minCards;
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},
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get isValidCardsLengthTooBig() {
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return this.validCards.length > this.deck.length;
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},
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get isValidCardsLengthInRange() {
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return !this.isValidCardsLengthTooSmall && !this.isValidCardsLengthTooBig;
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},
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validateCardsInput() {
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// reset arrays and parse the input
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this.validCards = [];
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this.invalidCards = [];
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this.dupedCards = [];
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this.validMessages = [];
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this.invalidMessages = [];
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// handle if input has alphanum chars - treat them as delimeters
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// if no alphanum chars, split by 2 chars except for 0
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let userCards = this.nonAlphaNumRegEx.test(this.inputValue)
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? this.inputValue
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.toUpperCase()
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.replace(this.nonAlphaNumRegEx,' ')
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.split(' ')
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.filter((c) => c)
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: this.inputValue
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.toUpperCase()
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.split(/0|(..)/g)
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.filter(c => c !== '')
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.map(c => !c ? '0' : c);
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// check the input
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userCards.forEach((card) => {
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if (card === "0") {
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// user marking a slot with an unknown card
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this.validCards.push(card);
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} else if (this.validCards.includes(card)) {
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// this card was already seen in user's input, now it's a duplicate
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this.dupedCards.push(card);
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} else if (this.deck.includes(card)) {
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// not a duplicate, and in the reference deck? Valid, add to valid cards
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this.validCards.push(card);
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} else {
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// not a dupe, but not in reference deck: invalid, add to invalid cards
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this.invalidCards.push(card);
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}
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});
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// set validation messages based on length
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if (this.isValidCardsLengthTooSmall) {
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this.invalidMessages.push(`Must enter at least ${this.minCards} cards`);
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} else if (this.isValidCardsLengthTooBig) {
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this.invalidMessages.push(
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`Must not enter more than ${this.deck.length} cards`
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);
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}
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if (this.validCards.slice(this.validCards.length - 34).includes("0")) {
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this.invalidMessages.push(
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`Stock + bottom row (last 34 cards) must not contain unknown ('0') cards`
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);
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}
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// set other validation messages
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if (this.dupedCards.length > 0) {
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let s = this.dupedCards.length > 1 ? "s" : "";
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this.invalidMessages.push(
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`${this.dupedCards.length} duplicate card${s}: ${this.dupedCards.join(
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" "
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)}`
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);
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}
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if (this.invalidCards.length > 0) {
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let s = this.invalidCards.length > 1 ? "s" : "";
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this.invalidMessages.push(
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`${this.invalidCards.length} invalid card${s}: ${this.invalidCards.join(
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" "
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)}`
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);
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}
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if (this.validCards.length > 0) {
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let s = this.validCards.length > 1 ? "s" : "";
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this.validMessages.push(
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`${this.validCards.length} valid card${s}: ${this.validCards.join(" ")}`
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);
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}
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// set the game cards to try solving, based on current input
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this.$store.global.cardsToSolve = Array(this.deck.length - this.validCards.length)
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.fill(0)
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.concat(this.validCards)
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.map((c) => (c === "0" ? 0 : c));
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},
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}));
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window.Alpine = Alpine;
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Alpine.start();
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