import { Card, solve } from "./solver.js"; import assert from "assert"; /* * Tests for classes */ const sequentialCardPairs = [ ["AH", "2D"], ["KC", "AS"], ["JD", "TC"], ["6S", "7H"], ["AC", "KH"], ["4S", "3S"], ]; const nonSequentialCardPairs = [ ["JD", "9D"], ["QC", "AC"], ["8S", "3S"], ["KS", "2C"], ["4S", "6S"], ["5H", "7H"], ]; it("Card isSequential should return true for sequential cards", () => { sequentialCardPairs.forEach((cp) => { const cardA = new Card(cp[0]); const cardB = new Card(cp[1]); assert.equal(cardA.isSequential(cardB), true); assert.equal(cardB.isSequential(cardA), true); }); }); it("Card isSequential should return false for non-sequential cards", () => { nonSequentialCardPairs.forEach((cp) => { const cardA = new Card(cp[0]); const cardB = new Card(cp[1]); assert.equal(cardA.isSequential(cardB), false); assert.equal(cardB.isSequential(cardA), false); }); }); /* * Tests for solve algorithm */ const solvable_games = [ "8S TS 4D 7S 5D 7C 2D JH AC 3S 2H 3H 9H KC QC TD 8D 9C 7H 9D JS QS 4H 5C 5S 4C 2C QD 8C KD 3D KS JD 2S 7D KH AH 5H 9S 4S QH 6S 6D 3C JC TC 8H 6C TH AS AD 6H", "5D 9C 5S QS 8S 9D AS 5C 2S QD KC 9H 4H QC 2H 8D 4C 4D JC TS 6D 7H QH 3S 5H JH 6H 2D AC 7S 7C 3D KD 9S 3C TH 6C AH 8H TC 4S 8C AD 3H KS 6S JS 7D JD TD 2C KH", "JD 4D AH QC 3H 3C 7H TD 4H 2D 7C 7D 3S KH QS JC 2S 7S JS AS TS AD TC QD 9S 4S 2H 9H 8S JH 6C 3D KS 5S 5C 6H 9C 2C AC 8C 6D 5D TH 8D KC KD 9D 4C 5H 8H QH 6S", // this last one takes a long time... // "2D 6D AD 9S 4C 7C 7S 7D 9C 2S AC 8D 6S 6H 3C 5H QS JS 4S JH 5C AS 3H 3S AH TD 4D 5S TH 7H KS QH 6C KD 8S 2C TC JC 5D 3D 2H TS 4H JD KC KH 8H QC 8C QD 9D 9H", ]; const partial_games = [ "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2D KH 8C 6S 6H 2C 8H JC 9C 4D AD TH 2S AS QH 5H AH 3H 2H 4S 6D 3C TS JD 9H KD AC JS 9S 4H 4C 5S 5D 5C", ]; it("solve should solve known games", () => { solvable_games.forEach(async (i) => { const array = i.split(" "); const result = await solve(array.slice(0, 28), array.slice(28, 52)); assert.equal(result[0], true); }); }).timeout(200000); it("solve should solve partial games", () => { partial_games.forEach(async (i) => { const array = i.split(" ").map((x) => (x === "0" ? 0 : x)); const result = await solve(array.slice(0, 28), array.slice(28, 52)); assert.equal(result[0], true); }); });