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README.md
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README.md
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# javascript-tri-peaks-solitaire-solver
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# Tripeaks Solitaire Solver 73k
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A brute force solver for Microsoft Tri-Peaks solitaire written in javascript.
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A brute force solver for Microsoft Tripeaks solitaire written in javascript.
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This is a fork of [Courtney Pitcher's project](https://github.com/IgniparousTempest/javascript-tri-peaks-solitaire-solver), with several changes.
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The `dist` folder contains an HTML+JS interface for entering cards and getting solutions. You can open it directly in a browser to try it out.
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## Changes
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The solver can provide a "best moves" list (the first set of moves found that removes the most cards from the board) for unsolvable games, and games-in-progress (when you don't already know all the cards).
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- fixed card matching, implemented card matching tests
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This began as a fork of [Courtney Pitcher's project](https://github.com/IgniparousTempest/javascript-tri-peaks-solitaire-solver), and I'm grateful for the solving algorithm & inspiration.
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- solver now returns a "first best set of moves found" for unsolvable games (the first set of moves found that removes the most cards from the board)
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## Notes
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## Notes
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- Unsolvable games can take 6 or more minutes to solve, so be patient.
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- Unsolvable games can take 6 or more minutes to solve, so be patient.
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- Per Courtney Pitcher, "This is probably quite a poor implementation." Please don't fault either of us, he was teaching himself javascript, and I'm probably even less qualified...
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- Per Courtney Pitcher, "This is probably quite a poor implementation." Please don't fault either of us, he was teaching himself javascript, and I'm just having fun.
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- The HTML+JS interface is built with [Vite](https://vitejs.dev/), [Alpine.js](https://alpinejs.dev/), [Bootstrap](https://getbootstrap.com/), and some [free customized SVG playing cards](https://www.me.uk/cards/). Linting & formatting is included.
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## TODO
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- [ ] HTML ui/demo _in progress_
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(function(){"use strict";class O{constructor(t){this.rank=t[0],this.suit=t[1]}get integerValue(){return"A23456789TJQK".indexOf(this.rank)}isSequential(t){return(this.integerValue+13+1)%13===t.integerValue||(this.integerValue+13-1)%13===t.integerValue}get toString(){return this.rank+this.suit}}class v{constructor(t){this.array=t}get isCleared(){return this.array.every(t=>t===0)}get freeCardIndices(){let t=[];for(let e=this.array.length-1;e>=0;e--){if(this.array[e]===0)continue;const n=Math.floor((e-3)/2);(e>=18||e<=17&&e>=9&&this.array[e+9]===0&&this.array[e+10]===0||e<=8&&e>=3&&this.array[e+6+n]===0&&this.array[e+7+n]===0||e<=2&&e>=0&&this.array[e+3+e]===0&&this.array[e+4+e]===0)&&t.push(e)}return t}}class o{static gameWon(){return"You have won."}static gameLost(){return"There are no more valid moves."}static match(t){return"Move "+t+" onto the stock."}static flipStock(){return"Draw a new stock card."}}const l=Object.freeze({won:!0,lost:!1});function g(r,t){let e=r.filter(a=>a.startsWith("Move")).length;return t.filter(a=>a.startsWith("Move")).length>e?t:r}async function h(r,t,e=null,n=0,a=[],d=[]){let i=JSON.parse(JSON.stringify(a)),s=JSON.parse(JSON.stringify(d)),J=new v(r);if(s=g(s,i),s=JSON.parse(JSON.stringify(s)),e&&e.postMessage({msg:"solve-progress",moveCount:s.length}),J.isCleared)return i.push(o.gameWon()),[l.won,i,[]];if(n>=t.length)return i.push(o.gameLost()),[l.lost,i,s];const m=new O(t[n]);let f=J.freeCardIndices;for(let u=0;u<f.length;u++){let S=new O(r[f[u]]);if(!S.isSequential(m))continue;let N=JSON.parse(JSON.stringify(t));N.splice(++n,0,S.toString),i=JSON.parse(JSON.stringify(a)),i.push(o.match(S.toString));let y=JSON.parse(JSON.stringify(r));y[f[u]]=0;let p=await h(y,N,e,n,i,s);if(p[0]===l.won)return p;s=g(s,p[2]),s=JSON.parse(JSON.stringify(s))}i=JSON.parse(JSON.stringify(a)),i.push(o.flipStock());let c=await h(r,t,e,++n,i,s);return c[0]===l.won?c:(s=g(s,c[2]),s=JSON.parse(JSON.stringify(s)),[l.lost,a,s])}const w=async r=>{let t=await h(r.slice(0,28),r.slice(28,52),self);postMessage({msg:"solve-result",result:t})};addEventListener("message",async r=>{r.data.msg==="try-to-solve"&&w(r.data.game)})})();
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package-lock.json
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{
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{
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"name": "javascript-tri-peaks-solitaire-solver",
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"name": "tripeaks-solitaire-solver-js-73k",
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"version": "1.0.1",
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"version": "1.0.1",
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"lockfileVersion": 2,
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"lockfileVersion": 2,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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"": {
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"": {
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"name": "javascript-tri-peaks-solitaire-solver",
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"name": "tripeaks-solitaire-solver-js-73k",
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"version": "1.0.1",
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"version": "1.0.1",
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"license": "ISC",
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"license": "ISC",
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"devDependencies": {
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"devDependencies": {
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run.js
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run.js
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const solver = require("./solver");
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// // Easy MS Tripeaks level
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// let userCardsInput = " js as ts ad tc qd 9s 4s 2h 9h 8s jh 6c 3d ks 5s 5c 6h 9c 2c ac 8c 6d 5d th 8d kc kd 9d 4c 5h 8h qh 6s "
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// userCardsInput = " 2d 7c 7d 3s kh qs jc 2s 7s " + userCardsInput
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// userCardsInput = " qc 3h 3c 7h td 4h " + userCardsInput
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// userCardsInput = " jd 4d ah " + userCardsInput
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// Unsolvable board
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let userCardsInput =
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"2D 6D AD 9S 4C 7C 7S 7D 9C 2S AC 8D 6S 6H 3C 5H QS JS 4S JH 5C AS 3H 3S AH TD 4D 5S TH 7H KS QH 6C KD 8S 2C TC JC 5D 3D 2H TS 4H JD KC KH 8H QC 8C QD 9D 9H";
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// continue!
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userCardsInput = userCardsInput.toUpperCase();
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let userCards = userCardsInput.split(" ").filter((s) => s);
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userCards = Array(52 - userCards.length)
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.fill("0")
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.concat(userCards)
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.map((c) => (c === "0" ? 0 : c));
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let start_time = process.hrtime.bigint();
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let result = solver.solve(
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userCards.slice(0, 28),
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userCards.slice(28, 52),
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0,
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[]
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);
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let end_time = process.hrtime.bigint();
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let resultStr = JSON.stringify(result, null, 2);
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process.stdout.write(resultStr + "\n");
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process.stdout.write(`moves array length: ${result[1].length}\n`);
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process.stdout.write(`best moves array length: ${result[2].length}\n`);
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const MS_PER_NS = 1e-6;
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const NS_PER_SEC = 1e9;
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let elapsedMs = Number(end_time - start_time) * MS_PER_NS;
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let elapsedS = Number(end_time - start_time) / NS_PER_SEC;
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process.stdout.write(`solving took: ${elapsedMs} milliseconds\n`);
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process.stdout.write(`solving took: ${elapsedS} seconds\n`);
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@ -101,8 +101,10 @@ function getBestMoveArray(bestMoveArray, newMoveArray) {
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* Solves a Tri Peaks solitaire game.
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* Solves a Tri Peaks solitaire game.
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* @param pyramidArray The cards in the pyramids, starting in the top-left peak. The cards are in left-to-right, then top-to-bottom order.
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* @param pyramidArray The cards in the pyramids, starting in the top-left peak. The cards are in left-to-right, then top-to-bottom order.
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* @param stockArray The cards in the stock.
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* @param stockArray The cards in the stock.
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* @param worker Optional Web Worker for reporting progress.
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* @param stockIndex The index of the top stock card.
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* @param stockIndex The index of the top stock card.
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* @param moveArray The list of moves that have been made to get a deck in this configuration.
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* @param moveArray The list of moves that have been made to get a deck in this configuration.
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* @param bestMoveArray The best list of moves that have been found so far.
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* @returns {Promise<{*[]|([*, *, *]|[*, *, *]|[*, *, *])}>}
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* @returns {Promise<{*[]|([*, *, *]|[*, *, *]|[*, *, *])}>}
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*/
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*/
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async function solve(
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async function solve(
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg xmlns="http://www.w3.org/2000/svg" class="card" face="2B" height="3.5in" preserveAspectRatio="none" viewBox="-120 -168 240 336" width="2.5in"><defs><pattern id="B2" width="6" height="6" patternUnits="userSpaceOnUse"><path d="M3 0L6 3L3 6L0 3Z" fill="#001B50"></path></pattern></defs><rect width="239" height="335" x="-119.5" y="-167.5" rx="12" ry="12" fill="#e4dccd" stroke="black"></rect><rect fill="url(#B2)" width="216" height="312" x="-108" y="-156" rx="12" ry="12"></rect></svg>
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<!DOCTYPE html>
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<!DOCTYPE html>
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<html lang="en">
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<html lang="en">
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<title>Tripeaks Solver 73k</title>
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<title>Tripeaks Solver 73k</title>
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<body class="text-dark">
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<nav class="navbar navbar-expand navbar-dark bg-dark mb-4" x-data="navbar">
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<div class="container-fluid">
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<div class="container">
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<a class="navbar-brand text-dark" href="#">Tripeaks Solver 73k</a>
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<div class="navbar-brand d-flex flex-column">
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<span class="text-light fs-4">Tripeaks Solver 73k</span>
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<span class="text-white-50 fs-6">by Adam Piontek</span>
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</div>
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<ul class="navbar-nav ms-auto">
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<ul class="navbar-nav ms-auto">
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<li class="nav-item">
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<a class="nav-link fs-5" href="https://73k.us/"
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>73k
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<a
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<a
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class="nav-link"
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class="nav-link"
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href="https://github.com/apiontek/tripeaks-solitaire-solver-js-73k"
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href="https://github.com/apiontek/tripeaks-solitaire-solver-js-73k"
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|
||||||
|
@ -71,15 +35,9 @@
|
||||||
</nav>
|
</nav>
|
||||||
|
|
||||||
<div class="container">
|
<div class="container">
|
||||||
<div class="row">
|
<div class="row justify-content-center my-4">
|
||||||
<div class="col">
|
<div class="col-xl-9">
|
||||||
<!-- <h1 class="mb-3">Tripeaks Solver</h1> -->
|
<div x-data="{show: false}" class="accordion" id="readMeAccordion">
|
||||||
|
|
||||||
<div
|
|
||||||
x-data="{show: false}"
|
|
||||||
class="accordion mb-4"
|
|
||||||
id="readMeAccordion"
|
|
||||||
>
|
|
||||||
<div class="accordion-item">
|
<div class="accordion-item">
|
||||||
<h2 id="readMeHeader" class="accordion-header">
|
<h2 id="readMeHeader" class="accordion-header">
|
||||||
<button
|
<button
|
||||||
|
@ -108,17 +66,22 @@
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p>
|
<p>
|
||||||
Use a single zero ("0") for unknown cards. However, the last
|
You don't have to know all the cards, this solver will give
|
||||||
34 cards (bottom row & stock) must be known, and you don't
|
you as many moves as it can. Enter a "0" (a single zero) for
|
||||||
need to enter unknown cards before the first card you know.
|
unknown cards. You don't need to enter unknown cards before
|
||||||
|
the first card you know. (However, the last 34 cards (base
|
||||||
|
of peaks, stock) must be known.)
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p>
|
<p>
|
||||||
Entry is case-insensitive, and you can separate cards with
|
Entry is case-insensitive, and you can separate cards with
|
||||||
any character (space, comma, etc), or use no separator.
|
any character (space, comma, etc), or use no separator.
|
||||||
Valid examples:
|
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
<h5>Valid examples</h5>
|
||||||
|
|
||||||
|
<p>These will complete quickly:</p>
|
||||||
|
|
||||||
<ul>
|
<ul>
|
||||||
<li>
|
<li>
|
||||||
7S 5D 7C 2D 0 0 3S 2H 3H 9H KC QC TD 8D 9C 7H 9D JS QS 4H
|
7S 5D 7C 2D 0 0 3S 2H 3H 9H KC QC TD 8D 9C 7H 9D JS QS 4H
|
||||||
|
@ -134,164 +97,185 @@
|
||||||
7c03s0qsjc00JSasTSadtcqd9s4s2h9h8sjh6c3dks5s5c6h9C2Cac8C6d5DTH8dkckd9d4c5h8hqh6s
|
7c03s0qsjc00JSasTSadtcqd9s4s2h9h8sjh6c3dks5s5c6h9C2Cac8C6d5DTH8dkckd9d4c5h8hqh6s
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
|
<p>
|
||||||
|
This example will take several minutes, but will provide a
|
||||||
|
solution, and should demonstrate that the page stays
|
||||||
|
responsive and provides feedback on the solving progress:
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
<li>
|
||||||
|
2D 6D AD 9S 4C 7C 7S 7D 9C 2S AC 8D 6S 6H 3C 5H QS JS 4S
|
||||||
|
JH 5C AS 3H 3S AH TD 4D 5S TH 7H KS QH 6C KD 8S 2C TC JC
|
||||||
|
5D 3D 2H TS 4H JD KC KH 8H QC 8C QD 9D 9H
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
<div class="row">
|
</div>
|
||||||
<div class="col-12 col-lg-9 col-xl-8">
|
|
||||||
<!-- User input of game cards -->
|
<div class="row justify-content-center">
|
||||||
<form
|
<div class="col-12 col-lg-9 col-xl-8 col-xxl-7">
|
||||||
id="cardsInputForm"
|
<!-- User input of game cards -->
|
||||||
x-data="cardsInputForm"
|
<form
|
||||||
@submit.prevent="$dispatch('solve-game')"
|
id="cardsInputForm"
|
||||||
class="needs-validation"
|
x-data="cardsInputForm"
|
||||||
:class="{'was-validated': isFormValid && inputValue.length > 2 }"
|
@submit.prevent="$dispatch('solve-game')"
|
||||||
novalidate
|
class="needs-validation"
|
||||||
>
|
:class="{'was-validated': isFormValid && inputValue.length > 2 }"
|
||||||
<h3 id="cardsInputLabel" for="cardsInput" class="form-label">
|
novalidate
|
||||||
Enter Your Cards
|
>
|
||||||
</h3>
|
<h3 id="cardsInputLabel" for="cardsInput" class="form-label">
|
||||||
<div class="input-group">
|
Enter Your Cards
|
||||||
<input
|
</h3>
|
||||||
id="cardsInput"
|
<div class="input-group">
|
||||||
aria-describedby="cardsInputLabel"
|
<input
|
||||||
type="text"
|
id="cardsInput"
|
||||||
x-model="inputValue"
|
aria-describedby="cardsInputLabel"
|
||||||
class="form-control"
|
type="text"
|
||||||
:class="{ 'is-valid': isFormValid && inputValue.length > 2, 'is-invalid': !isFormValid && inputValue.length > 2 }"
|
x-model="inputValue"
|
||||||
maxlength="206"
|
class="form-control"
|
||||||
@keyup.debounce="validateCardsInput()"
|
:class="{ 'is-valid': isFormValid && inputValue.length > 2, 'is-invalid': !isFormValid && inputValue.length > 2 }"
|
||||||
placeholder="e.g., 2S TC 4S QD KH 5S 9S ..."
|
maxlength="206"
|
||||||
:disabled="$store.global.solvingInProgress"
|
@keyup.debounce="validateCardsInput()"
|
||||||
/>
|
placeholder="e.g., 2S TC 4S QD KH 5S 9S ..."
|
||||||
<button
|
:disabled="$store.global.solvingInProgress"
|
||||||
id="cardsInputButton"
|
/>
|
||||||
type="submit"
|
<button
|
||||||
class="btn btn-outline-primary"
|
id="cardsInputButton"
|
||||||
:disabled="!isFormValid || $store.global.solvingInProgress"
|
type="submit"
|
||||||
>
|
class="btn btn-outline-primary"
|
||||||
Solve
|
:disabled="!isFormValid || $store.global.solvingInProgress"
|
||||||
</button>
|
>
|
||||||
</div>
|
Solve
|
||||||
<div class="mb-3">
|
</button>
|
||||||
<template x-for="msg in validMessages">
|
</div>
|
||||||
<div
|
<div class="mb-3">
|
||||||
class="valid-feedback"
|
<template x-for="msg in validMessages">
|
||||||
:class="{ 'd-block': validCards.length > 0 }"
|
<div
|
||||||
x-text="msg"
|
class="valid-feedback"
|
||||||
></div>
|
:class="{ 'd-block': validCards.length > 0 }"
|
||||||
</template>
|
x-text="msg"
|
||||||
<template x-for="msg in invalidMessages">
|
></div>
|
||||||
<div
|
</template>
|
||||||
class="invalid-feedback"
|
<template x-for="msg in invalidMessages">
|
||||||
:class="{ 'd-block': invalidMessages.length > 0 && inputValue.length > 2 }"
|
<div
|
||||||
x-text="msg"
|
class="invalid-feedback"
|
||||||
></div>
|
:class="{ 'd-block': invalidMessages.length > 0 && inputValue.length > 2 }"
|
||||||
</template>
|
x-text="msg"
|
||||||
</div>
|
></div>
|
||||||
</form>
|
</template>
|
||||||
|
</div>
|
||||||
<!-- Friendly display of game cards -->
|
</form>
|
||||||
<div
|
|
||||||
id="playingCardsPreview"
|
<!-- Friendly display of game cards -->
|
||||||
x-data="playingCardsPreview"
|
<div
|
||||||
class="mb-4"
|
id="playingCardsPreview"
|
||||||
>
|
x-data="playingCardsPreview"
|
||||||
<div
|
class="mb-5"
|
||||||
id="gamePyramid"
|
>
|
||||||
class="game-pyramid-container p-2 p-md-3 p-lg-4"
|
<div
|
||||||
>
|
id="gamePyramid"
|
||||||
<!-- first/top row (index 0, row 1) -->
|
class="game-pyramid-container p-2 p-md-3 p-lg-4"
|
||||||
<span class="visually-hidden">Game Row 1, Top of Peaks</span>
|
>
|
||||||
<template x-for="(card, index) in cardsBySlice(0, 3)">
|
<!-- first/top row (index 0, row 1) -->
|
||||||
<div
|
<span class="visually-hidden">Game Row 1, Top of Peaks</span>
|
||||||
x-html="cardSvg(card)"
|
<template x-for="(card, index) in cardsBySlice(0, 3)">
|
||||||
:class="`game-pyramid-card game-pyramid-card-0-${index}`"
|
<div
|
||||||
></div>
|
x-html="cardSvg(card)"
|
||||||
</template>
|
:class="`game-pyramid-card game-pyramid-card-0-${index}`"
|
||||||
|
></div>
|
||||||
<!-- second row (index 1, row 2) -->
|
</template>
|
||||||
<span class="visually-hidden">Game Row 2, Second Row</span>
|
|
||||||
<template x-for="(card, index) in cardsBySlice(3, 9)">
|
<!-- second row (index 1, row 2) -->
|
||||||
<div
|
<span class="visually-hidden">Game Row 2, Second Row</span>
|
||||||
x-html="cardSvg(card)"
|
<template x-for="(card, index) in cardsBySlice(3, 9)">
|
||||||
:class="`game-pyramid-card game-pyramid-card-1-${index}`"
|
<div
|
||||||
></div>
|
x-html="cardSvg(card)"
|
||||||
</template>
|
:class="`game-pyramid-card game-pyramid-card-1-${index}`"
|
||||||
|
></div>
|
||||||
<!-- third row (index 2, row 3) -->
|
</template>
|
||||||
<span class="visually-hidden">Game Row 3, Third Row</span>
|
|
||||||
<template x-for="(card, index) in cardsBySlice(9, 18)">
|
<!-- third row (index 2, row 3) -->
|
||||||
<div
|
<span class="visually-hidden">Game Row 3, Third Row</span>
|
||||||
x-html="cardSvg(card)"
|
<template x-for="(card, index) in cardsBySlice(9, 18)">
|
||||||
:class="`game-pyramid-card game-pyramid-card-2-${index}`"
|
<div
|
||||||
></div>
|
x-html="cardSvg(card)"
|
||||||
</template>
|
:class="`game-pyramid-card game-pyramid-card-2-${index}`"
|
||||||
|
></div>
|
||||||
<!-- last/bottom row (index 3, row 4) -->
|
</template>
|
||||||
<span class="visually-hidden">Game Row 4, Base of Peaks</span>
|
|
||||||
<template x-for="(card, index) in cardsBySlice(18, 28)">
|
<!-- last/bottom row (index 3, row 4) -->
|
||||||
<div
|
<span class="visually-hidden">Game Row 4, Base of Peaks</span>
|
||||||
x-html="cardSvg(card)"
|
<template x-for="(card, index) in cardsBySlice(18, 28)">
|
||||||
:class="`game-pyramid-card game-pyramid-card-3-${index}`"
|
<div
|
||||||
></div>
|
x-html="cardSvg(card)"
|
||||||
</template>
|
:class="`game-pyramid-card game-pyramid-card-3-${index}`"
|
||||||
|
></div>
|
||||||
<!-- stock cards -->
|
</template>
|
||||||
<span class="visually-hidden"
|
|
||||||
>Game Stock, the Draw Cards</span
|
<!-- stock cards -->
|
||||||
>
|
<span class="visually-hidden">Game Stock, the Draw Cards</span>
|
||||||
<template x-for="(card, index) in cardsBySlice(28, 52)">
|
<template x-for="(card, index) in cardsBySlice(28, 52)">
|
||||||
<div
|
<div
|
||||||
x-html="card === 0 || card === '0' ? cardSvgs['2B'] : cardSvgs[card]"
|
x-html="card === 0 || card === '0' ? cardSvgs['2B'] : cardSvgs[card]"
|
||||||
:class="`game-pyramid-card game-pyramid-card-4-${index}`"
|
:class="`game-pyramid-card game-pyramid-card-4-${index}`"
|
||||||
></div>
|
></div>
|
||||||
</template>
|
</template>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="col-12 col-lg-3 col-xl-4">
|
<div class="col-12 col-lg-3 col-xxl-4">
|
||||||
<!-- Display of solvingprogress or solution -->
|
<!-- Display of solvingprogress or solution -->
|
||||||
<div id="gameSolving" x-data="gameSolving" x-init="onInit()">
|
<div id="gameSolving" x-data="gameSolving" x-init="onInit()">
|
||||||
<div class="d-flex justify-content-start">
|
<div class="d-flex justify-content-start">
|
||||||
<div
|
<div
|
||||||
class="spinner-border me-2"
|
class="spinner-border me-2"
|
||||||
role="status"
|
role="status"
|
||||||
x-show="$store.global.solvingInProgress"
|
x-show="$store.global.solvingInProgress"
|
||||||
></div>
|
></div>
|
||||||
<h3
|
<h3 @solve-game.window="startSolver()" x-text="headerText"></h3>
|
||||||
@solve-game.window="startSolver()"
|
</div>
|
||||||
x-text="headerText"
|
|
||||||
></h3>
|
<p
|
||||||
</div>
|
x-show="solutionMoves.length === 0 && statusMessages.length === 0"
|
||||||
|
>
|
||||||
<ul x-show="$store.global.solvingInProgress">
|
Enter cards and click Solve to get a solution.
|
||||||
<template x-for="msg in statusMessages">
|
</p>
|
||||||
<li x-text="msg"></li>
|
|
||||||
</template>
|
<ul x-show="$store.global.solvingInProgress">
|
||||||
</ul>
|
<template x-for="msg in statusMessages">
|
||||||
|
<li x-text="msg"></li>
|
||||||
<!-- <p x-show="" x-text="statusMessage"></p> -->
|
</template>
|
||||||
|
</ul>
|
||||||
<ol x-show="solutionMoves.length > 0">
|
|
||||||
<template x-for="move in solutionMoves">
|
<!-- <p x-show="" x-text="statusMessage"></p> -->
|
||||||
<li x-text="move"></li>
|
|
||||||
</template>
|
<ol x-show="solutionMoves.length > 0">
|
||||||
</ol>
|
<template x-for="move in solutionMoves">
|
||||||
</div>
|
<li x-text="move"></li>
|
||||||
</div>
|
</template>
|
||||||
</div>
|
</ol>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<footer class="py-3 my-4">
|
<footer class="py-3 mt-5 bg-light">
|
||||||
<p class="text-center text-muted">
|
<div class="text-center text-muted">
|
||||||
© 2022 <a href="https://73k.us/">Adam Piontek</a>
|
Written in 2022 by
|
||||||
</p>
|
<a href="https://73k.us/" class="link-secondary">Adam Piontek</a> |
|
||||||
|
<a
|
||||||
|
href="https://github.com/apiontek/tripeaks-solitaire-solver-js-73k"
|
||||||
|
class="link-secondary"
|
||||||
|
>Source on Github</a
|
||||||
|
>
|
||||||
|
</div>
|
||||||
</footer>
|
</footer>
|
||||||
|
|
||||||
<script type="module" src="./js/main.js"></script>
|
<script type="module" src="./js/main.js"></script>
|
||||||
|
|
|
@ -3,6 +3,11 @@ import Alpine from "alpinejs";
|
||||||
import cardSvgs from "./cardSvgs";
|
import cardSvgs from "./cardSvgs";
|
||||||
import SolverWorker from "./solverWorker?worker";
|
import SolverWorker from "./solverWorker?worker";
|
||||||
|
|
||||||
|
// navbar svg icons
|
||||||
|
import svg73k from "../img/73k.svg?raw";
|
||||||
|
import biTwitter from "../img/bi-twitter.svg?raw";
|
||||||
|
import biGithub from "../img/bi-github.svg?raw";
|
||||||
|
|
||||||
// Some helpful constants
|
// Some helpful constants
|
||||||
const suits = {
|
const suits = {
|
||||||
C: "Clubs",
|
C: "Clubs",
|
||||||
|
@ -65,6 +70,13 @@ Alpine.store("global", {
|
||||||
solvingInProgress: false,
|
solvingInProgress: false,
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// navbar logic
|
||||||
|
Alpine.data("navbar", () => ({
|
||||||
|
svg73k: svg73k.replaceAll('="16"', '="24"'),
|
||||||
|
biTwitter: biTwitter.replaceAll('="16"', '="24"'),
|
||||||
|
biGithub: biGithub.replaceAll('="16"', '="24"'),
|
||||||
|
}));
|
||||||
|
|
||||||
// card preview component logic
|
// card preview component logic
|
||||||
Alpine.data("playingCardsPreview", () => ({
|
Alpine.data("playingCardsPreview", () => ({
|
||||||
cardSvgs,
|
cardSvgs,
|
||||||
|
@ -198,11 +210,16 @@ const encouragements = [
|
||||||
"Strive for progress, not perfection.",
|
"Strive for progress, not perfection.",
|
||||||
"I wish only to be alive and to experience this living to the fullest.",
|
"I wish only to be alive and to experience this living to the fullest.",
|
||||||
"This too shall pass.",
|
"This too shall pass.",
|
||||||
|
"Life is available only in the present moment.",
|
||||||
"Patience is the companion of wisdom.",
|
"Patience is the companion of wisdom.",
|
||||||
"The mountains are calling and I must go.",
|
"The mountains are calling and I must go.",
|
||||||
"Give time time.",
|
"Give time time.",
|
||||||
"If you find a path with no obstacles, it probably doesn't lead anywhere",
|
"If you find a path with no obstacles, it probably doesn't lead anywhere",
|
||||||
"A smooth sea never made a good sailor.",
|
"A smooth sea never made a good sailor.",
|
||||||
|
"To be upset over what you don’t have is to waste what you do have.",
|
||||||
|
"The ultimate freedom lies in being able to wait patiently for a good thing.",
|
||||||
|
"If it isn't good, let it die. If it doesn't die, make it good.",
|
||||||
|
"A watched pot never boils without applying heat.",
|
||||||
"Stick with the winners.",
|
"Stick with the winners.",
|
||||||
"I immerse myself in the experience of living without having to evaluate or understand it.",
|
"I immerse myself in the experience of living without having to evaluate or understand it.",
|
||||||
"Why fit in when you were born to stand out?",
|
"Why fit in when you were born to stand out?",
|
||||||
|
@ -218,13 +235,18 @@ const encouragements = [
|
||||||
"We must let go of the life we have planned so as to accept the one that is waiting for us.",
|
"We must let go of the life we have planned so as to accept the one that is waiting for us.",
|
||||||
"Somewhere, something incredible is waiting to be known.",
|
"Somewhere, something incredible is waiting to be known.",
|
||||||
"If you spend your whole life waiting for the storm, you'll never enjoy the sunshine.",
|
"If you spend your whole life waiting for the storm, you'll never enjoy the sunshine.",
|
||||||
|
"My actions are my only true belongings.",
|
||||||
|
"The way to have enough time is to never be in a hurry.",
|
||||||
|
"The more you know, the less you think you know.",
|
||||||
|
"Patience is also a form of action.",
|
||||||
];
|
];
|
||||||
|
|
||||||
// game solving component logic
|
// game solving component logic
|
||||||
Alpine.data("gameSolving", () => ({
|
Alpine.data("gameSolving", () => ({
|
||||||
encouragements,
|
encouragements,
|
||||||
|
encourageIndex: null,
|
||||||
solverWorker: null,
|
solverWorker: null,
|
||||||
headerText: "Solution will go here:",
|
headerText: "Solution",
|
||||||
moveCount: 23,
|
moveCount: 23,
|
||||||
statusMessages: [],
|
statusMessages: [],
|
||||||
solutionMoves: [],
|
solutionMoves: [],
|
||||||
|
@ -236,6 +258,7 @@ Alpine.data("gameSolving", () => ({
|
||||||
this.statusMessages = [];
|
this.statusMessages = [];
|
||||||
this.nodesTried = 0;
|
this.nodesTried = 0;
|
||||||
this.nodesTriedFloor = 0;
|
this.nodesTriedFloor = 0;
|
||||||
|
this.encourageIndex = null;
|
||||||
},
|
},
|
||||||
onInit() {
|
onInit() {
|
||||||
this.solverWorker = new SolverWorker();
|
this.solverWorker = new SolverWorker();
|
||||||
|
@ -254,10 +277,21 @@ Alpine.data("gameSolving", () => ({
|
||||||
)} possibilities tried. Still working…`;
|
)} possibilities tried. Still working…`;
|
||||||
}
|
}
|
||||||
if (this.nodesTriedFloor % 250000 === 0) {
|
if (this.nodesTriedFloor % 250000 === 0) {
|
||||||
let randInRange = Math.floor(
|
if (this.encourageIndex === null) {
|
||||||
Math.random() * this.encouragements.length
|
this.encourageIndex = Math.floor(
|
||||||
|
Math.random() * this.encouragements.length
|
||||||
|
);
|
||||||
|
}
|
||||||
|
this.statusMessages.splice(
|
||||||
|
2,
|
||||||
|
0,
|
||||||
|
this.encouragements[this.encourageIndex]
|
||||||
);
|
);
|
||||||
this.statusMessages.push(this.encouragements[randInRange]);
|
let newEncourageIndex = this.encourageIndex + 1;
|
||||||
|
this.encourageIndex =
|
||||||
|
newEncourageIndex === this.encouragements.length
|
||||||
|
? 0
|
||||||
|
: newEncourageIndex;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (e.data.msg === "solve-result") {
|
} else if (e.data.msg === "solve-result") {
|
||||||
|
|
|
@ -1,7 +1,10 @@
|
||||||
import { defineConfig } from "vite";
|
import { defineConfig } from "vite";
|
||||||
import path from 'path';
|
import path from "path";
|
||||||
|
|
||||||
export default defineConfig({
|
export default defineConfig({
|
||||||
root: path.resolve(__dirname, "src"),
|
root: path.resolve(__dirname, "src"),
|
||||||
base: "./",
|
base: "./",
|
||||||
|
build: {
|
||||||
|
outDir: "../dist",
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
Loading…
Reference in a new issue