shift73k/assets_old/node_modules/svg-sprite-loader/runtime/browser-sprite.js

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import BrowserSprite from 'svg-baker-runtime/src/browser-sprite';
import domready from 'domready';
const spriteNodeId = '__SVG_SPRITE_NODE__';
const spriteGlobalVarName = '__SVG_SPRITE__';
const isSpriteExists = !!window[spriteGlobalVarName];
// eslint-disable-next-line import/no-mutable-exports
let sprite;
if (isSpriteExists) {
sprite = window[spriteGlobalVarName];
} else {
sprite = new BrowserSprite({
attrs: {
id: spriteNodeId,
'aria-hidden': 'true'
}
});
window[spriteGlobalVarName] = sprite;
}
const loadSprite = () => {
/**
* Check for page already contains sprite node
* If found - attach to and reuse it's content
* If not - render and mount the new sprite
*/
const existing = document.getElementById(spriteNodeId);
if (existing) {
sprite.attach(existing);
} else {
sprite.mount(document.body, true);
}
};
if (document.body) {
loadSprite();
} else {
domready(loadSprite);
}
export default sprite;