Added unit tests

This commit is contained in:
Courtney Pitcher 2019-08-03 15:02:18 +02:00
parent 22294a69c2
commit aa444b5ce7
4 changed files with 142 additions and 3 deletions

91
.gitignore vendored Normal file
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@ -0,0 +1,91 @@
# WebStorm
.idea/
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
lerna-debug.log*
# Diagnostic reports (https://nodejs.org/api/report.html)
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
# Runtime data
pids
*.pid
*.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
*.lcov
# nyc test coverage
.nyc_output
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.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# TypeScript v1 declaration files
typings/
# TypeScript cache
*.tsbuildinfo
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional REPL history
.node_repl_history
# Output of 'npm pack'
*.tgz
# Yarn Integrity file
.yarn-integrity
# dotenv environment variables file
.env
.env.test
# parcel-bundler cache (https://parceljs.org/)
.cache
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.next
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.nuxt
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22
package.json Normal file
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{
"name": "javascript-pyramid-solitaire-solver",
"version": "1.0.0",
"description": "A brute force solver for pyramid solitaire written in javascript",
"main": "solver.js",
"scripts": {
"test": "mocha"
},
"repository": {
"type": "git",
"url": "git+https://github.com/IgniparousTempest/javascript-pyramid-solitaire-solver.git"
},
"author": "Courtney Pitcher",
"license": "ISC",
"bugs": {
"url": "https://github.com/IgniparousTempest/javascript-pyramid-solitaire-solver/issues"
},
"homepage": "https://github.com/IgniparousTempest/javascript-pyramid-solitaire-solver#readme",
"devDependencies": {
"mocha": "^6.2.0"
}
}

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@ -79,9 +79,18 @@ class MoveString {
static resetStock() {return "Reset stock.";}
}
const GameStates = Object.freeze({"won": 1, "lost": 2, "inProgress": 3});
const GameStates = Object.freeze({"won": true, "lost": false});
function solve(pyramidArray, stockArray, stockIndex, remainingStocks, moveArray) {
/**
* Solves a Pyramid solitaire game.
* @param pyramidArray The cards in the pyramid, starting in the top card. The cards are in left-to-right, then top-to-bottom order.
* @param stockArray The cards in the stock.
* @param stockIndex The index of the top stock card.
* @param remainingStocks The number of times the stock can be reset.
* @param moveArray The list of moves that have been made to get a deck in this configuration.
* @returns {*[]|[*, *]|[*, *]|[*, *]|[*, *]|*}
*/
function solve(pyramidArray, stockArray, stockIndex = 0, remainingStocks = 3, moveArray = []) {
let newMoveArray = JSON.parse(JSON.stringify(moveArray));
let pyramid = new Pyramid(pyramidArray);
@ -197,5 +206,7 @@ function solve(pyramidArray, stockArray, stockIndex, remainingStocks, moveArray)
}
// This node was useless
return [GameStates.inProgress, moveArray];
return [GameStates.lost, moveArray];
}
exports.solve = solve;

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test.js Normal file
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const assert = require('assert');
const solver = require('./solver');
const solvable_games = [
"4C 8C 6S 7H 4D 6C 8S JH 2S 8H 4H KC AS 6H KD 7D JS TH AH 8D 9D AD 9S QS 7S TC 2D 5C 2C 9C TD 5S QC AC KH 9H 3C 7C 3S 3H 2H JD 5H 4S 6D QD 3D KS QH JC TS 5D"
];
it('should solve known games', () => {
assert.equal(true, true);
solvable_games.forEach(function (i) {
const array = i.split(' ');
const result = solver.solve(array.slice(0, 28), array.slice(28, 52), 0, 3, []);
assert.equal(result[0], true);
});
});